The bad news is that a small group of adolescents are "problem gamers," and that can lead to trouble.
So says a news study out of
Of the 4,028 surveyed, 51 percent played video games
(76.3 percent male, 29.2 female). The researchers — led by Rani Desai,
associate professor of psychiatry and epidemiology at
However, a small group of those surveyed (close to 5 percent) reported that they have trouble cutting back on their playing, and feel tense if they don't play. It's among this group that problems emerge. Cigarette smoking, drug use, depression and serious fights were found to be more common in this group, for both boys and girls.
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