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Home » Articles »   By Brian Crecente
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Tuesday, January 3,2012

Is the PS Vita a device ahead of its time or behind it?

By Brian Crecente
With its big, bright screen, ability to sense touch and motion, and controls that mimic a home game console’s, Sony’s Playstation Vita delivers the sort of gaming that approaches what you might expect to experience in your den. But is that what gamers still want?
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Tuesday, December 20,2011

Video games could kill the TV star

By Brian Crecente
As game consoles become more like cable television boxes, maybe it’s time for video games to start becoming more like cable television shows. Earlier this year, major cable providers Comcast and Verizon both announced that they’d start delivering some of their programming directly through the Xbox 360, forgoing the need for a cable box for at least some of their channels.
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Tuesday, November 8,2011

A video game company wants to turn virtual war into our next national pastime

By Brian Crecente
Baseball, hockey, football ... “Call of Duty”? If the people behind “Call of Duty: Modern Warfare 3” have their way, the next big sport people around the world will be obsessing over will involve virtual soldiers killing each other in perpetual warfare.
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Tuesday, November 1,2011

One year after release, Microsoft moves Kinect toward business and science

By Brian Crecente
While conceived as a device meant to expand the reach of Microsoft’s Xbox 360 gaming platform by allowing people to play video games without the need for controllers, the Kinect has always been destined for a broader future.
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Tuesday, October 4,2011

Your cable box is dying — long live the game console!

By Brian Crecente
Your cable box is headed for obsolescence. It may not be within the next year, but it could be within the next three that having a box dedicated to TV programming sitting under or next to your television will no longer be the norm. Instead, more universally usable entertainment devices will become the hub for not just video, but pictures, music and, most likely, gaming.
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Tuesday, September 27,2011

Taking the taboo out of mature gaming

By Brian Crecente
It’s like clockwork; moments after popping open any game that has a mature rating, my 10-year-old son seems to appear at my elbow to ask if he can play it with me. It’s a mix of things that draws Tristan to these games that he knows I don’t let him play. I suspect the fact that I’ve told him he can’t play them tops the list, followed by the fact that they deal with topics considered taboo for most children.
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Tuesday, June 14,2011

The big games, big gadgets, big surprises of E3

By Brian Crecente
The promise of uncompromising gaming on the go, a sexy new console from the makers of the Wii and a robust lineup of must-have, must-play games topped this year's celebration of all things gaming in Los Angeles last week.
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Tuesday, May 17,2011

Modern war begets 'Modern Warfare 3'

By Brian Crecente
This fall will see the culmination of what has become one of the biggest money-earning entertainment properties in the world: "Call of Duty: Modern Warfare."
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Tuesday, March 22,2011

Why 3-D isn't the 3DS' greatest achievement

By Brian Crecente
The window into a world where I am a submarine commander, a street fighter, a pilot, a Jedi, pops outs at me in stunning 3-D. The diminutive animated submarine seems to float in front of the colorful screen of the Nintendo 3DS as I play Steel Diver. In LEGO Star Wars III, pieces of toy bad guys appear to fly out of the screen at me when my minifig Yoda cuts into them with his lightsaber. But for all of the spectacle of this 3-D gameplay, delivered without the need of any sort of glasses, the most intriguing things about Nintendo's next portable are the things it does quietly in the background.
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Tuesday, March 1,2011

How FarmVille's makers missed the boat on the next great era of gaming

By Brian Crecente
Before there were virtual farmers in FarmVille and virtual shop owners in CityVille, there was Ultima Online. Considered to be one of the first successful massively multiplayer online computer games, Ultima Online changed the way many developers and players thought about gaming.
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